AMAZING RACE
Amazing Race is a game that is often designed based on the storyline of the television show "The Amazing Race", in which teams must perform tasks, decode clues, and investigate to complete a series of challenges.
Amazing Race is a game that is often designed based on the storyline of the television show "The Amazing Race," in which teams must complete tasks, decode clues, and investigate to finish a series of challenges.
Participating in this activity allows members to interact with each other in a fresh and exciting way. They need to collaborate, communicate, and coordinate to complete the tasks, thereby developing teamwork skills and creating a positive working environment. At the same time, this activity also helps enhance the confidence and patience of the members as they have to overcome challenges within a limited time.
Amazing Race is a great way to promote creativity and explore the hidden talents of each individual, thus creating a diverse and developing environment.
Below are sample Amazing Race references.
**Note: The scenario can flexibly adjust activities and change locations (as per client requests for suitability)
- Location: Optional
- Duration: 1 session (about 3 hours)
- Participants: Everyone (over 18 years old)
- Game type: Unique, Adventurous, Fun
Applicable for groups of 30 or more people.



SCRIPT 1: CULTURAL CODE
Part 1: Warm Up for the Race
The MC invites members to move to the stage, line up, and randomly divide into teams:
- The playing team receives their team shirts.
- Choose a team captain: select a leader for the team, the one who keeps the spirit alive.
- Create a name and slogan that reflects the team’s determination and strength.
- Participate in mini games led by the MC.
- Invent a dance that showcases the team’s unique identity.
Part 2: United Efforts
Challenge
- Props: Ball grabbing set, inflatable balls
- Number of participants: 4-8 people per round
- Task: Team members will receive props from the organizers, and after grabbing the balls, the whole team will move from point A to point B while keeping the balls
- from touching the ground.
- At the end of the time, the team that gets the required number of balls into the basket in the shortest time will win.
Part 3: Moving the Hanoi Tower
Challenge
- Props: Ball grabbing set, inflatable balls
- Number of participants: 4-8 people per round.
- Task: Team members will receive props from the organizers, and after grabbing the balls, the whole team will move from point A to point B while keeping the balls from touching the ground.
- At the end of the time, the team that gets the required number of balls into the basket in the shortest time will win.
Part 4: Treasure Hunt
Challenge
- Task: At the command, 4 people hold the corners of a hammock, 1 person lies face down with their eyes covered, and the team moves from point A to point B for the blindfolded person to pick up balls and then return. Each ball is worth 10 points.
- At the end of the time, the team with the most balls will win.
Part 5: Accumulating Results
Challenge
- Props: Decathlon bow, target board.
- Number of participants: 3 people per round.
- Task: Members receive props from the program, use a pair of inflatable shoes to hop from point A to point B, and then use the bow and arrow to shoot at the target board for points.
- At the end of the time, the team with the highest score will win.
Part 6: Conclusion
After each challenge, teams receive points based on their ranking. At the end, teams will compile their scores for a summary. The scores will be announced during the afternoon program.
The playing teams will move to the restaurant for a meal, rest, and prepare for the afternoon relay program.
SCRIPT 2: GAME ALLIANCE
Part 1: The Race Begins – Warm Up
The team receives the carrying frame from the Clever Station
Mission:
- Two members carry the frame, 2 people carry, 1 person sits on it. The team is given darts.
- Move to the designated limit line area, throwing once at the balloon board each turn. All balloons on the board must be popped.
- After popping all the balloons, the team performs a series of side challenges in order (Suck on a lemon and sing – Eat watermelon with a popsicle stick – Drink the required number of Coca-Cola bottles).
- The team hands the carrying frame to the Wise Challenge Station. Upon completion, the team receives a puzzle piece to use in the final challenge.
Part 2: Clever Station
Challenge
- Mission: When the signal is given, each member will perform one by one.
- Each member will move barefoot across the thorn mat to the designated area to receive a bottle fishing rod.
- Using the fishing rod, set up 10 bottles of water standing upright.
- The member who sets up all 10 bottles will receive a set of props.
- Using the props, create a carrying frame. Then hand the carrying frame to the
- Strength Challenge.
- Upon completion, the team receives a puzzle piece to use in the final challenge.
Part 3: Strength Station
Challenge
The team receives the carrying frame from the Clever Station.
Upon completion, the team receives a puzzle piece to use in the final challenge.
Mission:
- Two members carry the frame, 2 people carry, 1 person sits on it. The team is given darts.
- Move to the designated limit line area, throwing once at the balloon board each turn. All balloons on the board must be popped.
- After popping all the balloons, the team performs a series of side challenges in order… (Suck on a lemon and sing – Eat watermelon with a popsicle stick – Drink the required number of Coca-Cola bottles).
- The team hands the carrying frame to the Wise Challenge Station.
Part 4: Wise Station
Challenge
Mission: Receive the carrying frame from the Strength Station.
- Using the carrying frame, wooden sticks, and rope: Combine them to create a wooden ladder.
- 1 member climbs the ladder and uses binoculars to observe the area where the organizers have placed the Lego quantity signs (Only 1 sign has the correct quantity).
- Relay the information back to the member below, who will move to the cone area, flipping one at a time to find Lego based on the received information. Collect enough, confirm with the referee, and begin assembling the Lego. Split into 2 groups, separated by a partition, exchanging information verbally to assemble 2 identical Lego sets.
- The team submits the answer to the referee; if correct, they receive a puzzle piece and complete the challenge.
Part 5: Intelligence Station
- Mission: The team receives a Sudoku board.
- The team finds a way to solve the puzzle as quickly as possible, ensuring that the bolded square cells in both rows and columns contain the numbers 1-9 without repetition.
- After completion, the referee checks.
- The team receives a puzzle piece to use at the final station.
Part 6: Completion Station
All teams gather together, collecting the puzzle pieces they have received.
Mission:
- Assemble the pieces into a picture summarizing the program’s message.
- The whole team brings the result to the stage and takes a final photo.
Included services:
- Transportation: New tourist vehicles with 29 – 45 seats (depending on the number of guests, suitable vehicles will be arranged). Professional drivers, experienced and enthusiastic tour guides.
- Accommodation: Hotels/Resorts according to the guests' requirements.
Dining: Standards according to the program. - Sightseeing: Entrance tickets included in the program.
- Tour personnel: Implemented according to the noted program including: 01 tour guide/vehicle + 01 operator (depending on the tour).
- Service insurance: Travel insurance with a maximum compensation fee of 60,000,000 VND/case for accident insurance, not for illness insurance. (Can be flexible according to the guests' requests).
- Gifts: Each guest receives 01 travel hat, 01 scented towel per day, and 01 bottle of Untra Fresh 500ml mineral water.
Excluded services:
- Entertainment, personal services, and expenses for meals outside the program.
- Value Added Tax
- Tips for drivers and guides if they serve the group well.
Note:
- The tour price will vary depending on the time, demand for services, and the number of guests.
- Corporate groups and organizations needing detailed consultation, please contact Customer Service Hotline: 0857 737479 for assistance.
Tour Policy:
- Tour Price:
– The above price does not include additional meal costs for children under 5 years old, personal expenses, meals outside the program, expenses incurred due to transportation delays/cancellations, or room upgrade (to higher category) fees. - Other Regulations:
– Check-in time is from 12:00 to 14:00, and check-out time is before 12:00. However, early check-in may be allowed if rooms are available.
– When traveling by plane, guests should bring one of the following documents: (Valid National ID Card issued within the last 15 years, or passport, or birth certificate for children).
– For customers aged 70 – 85, families/guests must ensure the traveler’s health condition. - Cancellation and Reduction Conditions:
- Payment:
– A deposit of 70% of the cost must be paid at least 15 days before departure. For individual guests, full payment (100%) is required.
– The remaining 30% must be paid after contract completion (no later than 5 days).